


Having played both, there is no comparison between PS3 & PS5.Īnd the prone, would have simply broken the gameplay and the combat space as it wasn't built this way originally.- Jonathan BENAINOUS July 23, 2022 People complain about gameplay by watching a video but nobody actually had their hand on the controller. Furthermore, he explains that adding the prone mechanic to The Last of Us: Part I would have essentially broken the flow of combat since environments weren't built around it. Senior environment texture artist Jonathon Benainous said that "having played both, there is no comparison between PS3 & PS5" in response to a fan questioning whether the remake's gameplay will be close to that of The Last of Us: Part II.īenainous points out that criticism pointed towards the lack of gameplay evolution is from fans who haven't "actually had their hand on the controller", suggesting the new PS5 version does feel different when you compare it to the 2013 title. A Naughty Dog developer has argued there's "no comparison" between the gameplay of The Last of Us: Part I remake on PS5 when compared to the PS3 original.
